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Learn how to position your gladiators for victory

Positioning your gladiators is vital strategy for combat success.  We explore the ins and outs of why positioning can make or break your victory.

One class against them all

Some mission battles or event battles can sometimes have an enemy that consists of solely one class. In these cases, the positioning of your gladiators could be vital to beat the enemy, however positioning will strongly depend on the class you’re up against.

When up against dual-wield enemies such as the Black Mamba, make sure your gladiators start positioned as far away as possible. This will make it less likely for the enemy to reach you and inflict an attack in one move.

Enemies made up of just spearmen are a significant challenge as they can easily attack from afar and retreat from danger. Position your team as far away from these as possible with your spearmen at the back with their backs to the wall and your two-hands gladiators at the front. This will make up for their slow start but allow for quick distance attacks from your spearmen.

The obstacles to glory

Battle arenas that are full of obstacles can be particularly challenging to strategise.

Position your spearmen behind traps or walls so that they can attack the enemy from a distance but make it more challenging for the enemy to reach them.

Two-hand and dual-wield gladiators with jump skills should also be positioned behind traps and obstacles, particularly walls, as they are safe from attacks however can jump over the barricades to reach the enemy.

Make sure your dual-wielders never start positioned in front of traps as they can easily be pushed onto these and receive significant damage.

Sword and shield gladiators may struggle to get past obstacles due to a lack of jump skills and distance attacks. Position these gladiators in front of obstacles or near an obvious exit point so that they can retreat from danger yet also make a strategic attack on the opposition.

Putting the “Kill” in skill

Exploiting the skills of your gladiators in combat can be crucial for your battle plan, however when combining this with the initial gladiator positioning, can create an epic strategy.

Spearmen with conditioning throw skills such as stun and bleed should start positioned at the corners of the arena, with their backs close to the wall. This means enemies can be attacked from all corners without your gladiators having to use their turn for movement points, or risking damage on the first move.

Sword and shield gladiators with block active skills can be positioned closer to the enemy, in a more central position in the arena. This means they can attack in their first moves however block the enemy’s hits without enduring damage.

Gladiators with healing strike skills could be tactically positioned further away from the enemy as to reduce the risk of damaging your healer. This means they can act as a supporter from a distance to reinforce the attackers on the frontline.

A tactical defense team

Leaving your gladiators to fend for themselves in the Games of Glory means you must think about your strategic positioning in the arena.

In empty arenas without obstacles, you should position your dual gladiators with their backs to the wall which will reduce the chance of damage on their sensitive backs in the first moves.

You can also position a two-hands gladiator behind your dual-wields which will not only protect the duals from being pushed into the walls, but will also make up for the two-hand gladiator’s low movement points.

Spearmen are best situated at the far ends or corners of the arena, or behind obstacles should there be any. Their distance attacks mean damage can be inflicted without them having to move.

Positioning your gladiators could make or break your glory in combat and could help you to become the most epic lanista in the kingdom! It’s time to prepare your fighters, forge your weapons, and create the most epic positioning strategy in the lands.

For more updates on Gladiator Heroes and to connect with our player community, following us on social media here:

Points mean prizes in the battle of clans

With Clan Battles fully underway, find out exactly how to win the most points and defeat your clan enemies once and for all.

The winning scale

Each colosseum on the Clan Battle map can be captured by you or your opposing clan.

You can only reach colosseums that are further away, once you have captured those closest to your side of the map, with combat increasing in difficulty and granting more points and prizes the further you stray from your side.

In order to occupy a colosseum, you will need to reach a certain amount of points on the scale you will see at the top of the colosseum’s information.

The closer you are to your side of the map, the lower the points required to capture the colosseum will be.

This means that it will be much harder for the enemy clan to territorialize a colosseum that is on your side of the map as they will need a much larger quantity of points.

Health means victory

The amount of points you receive after successful combat depend on the overall health of all your gladiators after the battle.

You will receive 3, 2, or 1, points that contribute towards capturing the colosseum.

This means that defense is equally as important as attack in these battles.

Incorporate defensive gladiators with protective skills into your combat strategy in order to take advantage of the maximum points available from successful fights.

Sword and Shield gladiators with active block and armour increase skills can help defend enemy attacks and reduce damage, whilst gladiators with the healing shout active skills can help heal injured gladiators and improve your chances of achieving the maximum points.

Exploiting passive skills is also crucial in these strategic battles as using gladiators with scavenger, anger, and regeneration can save your gladiators once they have been damaged.

A game of capture the colosseum

Once a colosseum has been captured by a clan, the clan will earn points for every 5 minutes that the arena is in their possession.

These points will differ depending on the colosseum’s distance away from your clan’s side of the map.

The amount of points you receive from the captured colosseum will contribute to your general Clan Battle score and will eventually decide the clan who has won the ultimate victory for glory.

This makes strategy, health, and the subsequent amount of points you have on the colosseum’s scale imperative for Clan Battle success.

 

Get ready to heal your gladiators, prepare your strategy, and fight to the death in the Clan Battle arena. Who will win the ultimate victory for glory and who will face the ultimate despair in gruelling combat? Let the Clan Battles commence!

 

For more updates on Gladiator Heroes and to connect with our player community, following us on social media here:

Premium gladiators, shiny orb bonuses and city visits

Another new update brings the long-awaited city visits, an exciting new premium gladiator statue, and some new exciting bonuses. Find out all about the new update features in this blog post.

Premium quality gladiators

In order to hire a new gladiator to form part of your epic team, you will need a gladiator statue. These statues come in a variety of materials which give you different rarity gladiators depending on the type.

You can either purchase statues directly from the Gladiator Residence or you can try your luck at winning one through free chests after successful combat.

Now, you can get a brand new shiny gladiator statue from the Gladiator Residence.

These new premium statues not only give you a five star gladiator, the rarest and with the best statistics once levelled, but also give you legendary weapons with it.

The amount of legendary weapons you will receive depends on the rank at which it is hired, which will depend on your average gladiator rank.

For instance, gladiators hired at rank one will only receive one legendary weapon, as that is the only weapon unlocked at that rank. Gladiators hired at rank five will consequently receive five legendary items when hired through a premium statue.

The rank of hire subsequently affects the cost of the premium statue. Those hired at rank one will start at 800 gems and will increase according to the rank hired.

These exciting legendary items will drastically increase the statistics of the gladiator and could be the deciding factor to combat success against the toughest opponents.

Shiny new orb bonuses

As we outlined in a previous blog post, the Clan Building can now give you some exciting new bonuses from orbs that you can only achieve through donations from your generous clan mates.

Request orbs from your clan through the clan chat and your clan mates can donate their surplus Sculptor orbs to you.

These donated orbs will then be stored in the Clan Building and can be used to create time-limited bonuses that can only be used one at a time.

Visit your team

The long-awaited city visits are finally here.

Through the Clan Building you can take a look at the cities of your fellow clan members. Simply look at the details of your clan and click the name of another member in your clan. This will take you to their city where you can see their city-style and the levels of their buildings.

Excitingly this is not all! You can also open up the host’s Gladiator Residence to check out their gladiators. Here you can see all the stats of their gladiators, along with any armour and weapons they might be equipped with.

Use this to your strategic advantage to suss out if your clan members deserve to be donated your orbs for their special orb bonuses by checking out if their gladiators are fully trained and if their buildings are all levelled fully.

For more updates on Gladiator Heroes and to connect with our player community, following us on social media here:

Why conditions skills could be your key to victory

Skills that inflict conditions on the enemy can be vital for combat success. Read on for how conditions work and how you can use them to your strategic advantage to achieve the ultimate victory.

Where it all begins: attack vs defense

While in combat, your gladiator’s statistics are one of the most important factors, as they will determine whether they hit or miss their attacks, and how much damage they inflict.

Your attack and defense values represent the offensive and defensive capacity of your gladiator. When trying to hit an opponent with an attack, your gladiator’s “attack” value is rolled against your opponent’s “defense” value in order to determine the outcome.

This can cause one of three things to happen:

  1. Hit: Your attack succeeds! You manage to hit your opponent, causing them damage.
  2. Block: Your opponent manages to block your attack, so it deals no damage.
  3. Counterattack: Your opponent is so successful with their defense that they earn a counterattack, which can also hit or be blocked, but never counter-counterattacked.

Damage vs Armour

Your damage and armour values values represent how capable your gladiators are to deal damage or defend themselves against incoming attacks.

Every time your attack hits, your gladiator’s “damage” value is rolled against the opponent’s “armour” value. Depending on the outcome of this roll, the gladiator that has been hit will receive varying amounts of damage.

Attack, damage, defense and armour are vital in the strategy of using conditions.

 

Conditions and Strategy

Armour break increases your gladiator’s damage statistics by up to 30%. This can be extremely useful against big bosses such as the Wall or the Undertaker. Often it seems that they “absorb” any attack you inflict on them. Using armour break can help improve this issue.

Poisoning causes the enemy to have their statistics reduced by around 30% (excluding movement). This means that opponents are less likely to defend and attack successfully.

Whilst this condition is useful against all classes, against big bosses it can reduce their likelihood of achieving successful attack or defense against you.

Combine this with armour break and there is a much higher chance of finally defeating the mighty bosses that stand in your way.

Crippling almost halves the the movement of the opponent. Using this skill against Two-Hands gladiators can be particularly helpful as due to their low movement, it causes them to be grounded and more susceptible to quick attacks.

Blinding the opponent means they have reduced attack. This means they are easier to hit and find it more challenging to attack your gladiators. Exploit this skill against Dual Wield gladiators as you can reduce their advantage of high attack.

Making your opponent bleed means their health will reduce by around 10% per turn which can be particularly useful against gladiators with high health such as Two-Hands gladiators.

Stunning the enemy renders the opposing gladiator unable to perform any actions until awoken. It either takes a few turns to be awoken from a stun, or until the gladiator is attacked again.

Strategic stunning can help focus your attack on particular gladiators. This is particularly useful when using Spearman who stun the furthest gladiators away whilst they focus on the closest opponents.

 

Taking full advantage of conditioning can be the deciding factor of whether you beat the mighty beasts or fly through those event rounds. It’s time to train your gladiators, exploit that “conditions resistance” passive and defeat your enemy.

For more updates on Gladiator Heroes and to connect with our player community, following us on social media here:

Clans are changing the “fame” game

Lanistae, you’ve been waiting for what feels like a lifetime –  but finally, the Clan System is coming to Gladiator Heroes! And with it come some very exciting changes to “fame” as you know it.

 

Rebalancing fame

Once the mighty Clan System has been implemented, the fame of ALL players will be rebalanced and integrated into a rebuilt League of Heroes system (this means most players will end up losing some fame after the rebalance).

After that point, fame will only be earned by winning multiplayer matches, and any fame that a gladiator earns will be assigned to the player’s city as a whole, instead of it being distributed among the gladiators like it has been previously.

This means that missions, event matches and challenges will no longer provide any fame for your gladiators or your city.

Now the only way to call the Gods’ attention will be to defeat other players in glorious multiplayer combat.

Teamwork makes the dream work

The moment a player joins a clan, their city’s fame will be added to the clan’s fame. As a result, all clan members will add their respective fame to the overall clan fame.

‘Tis the season to experience clans

The brand new Clan System will be based on something known as “Seasons” and a Season will begin on the first Monday of each Month, and end on the first Sunday of the following month.

During these Seasons, clans will compete to earn as much fame as possible. At the end of each Season, the clans with the highest fame will earn HUGE rewards.

At the end of each Season, the leaderboards will be reset and the competition will start once more.

Don’t panic; your fame will be preserved, so as soon as you fight at least once again in the new Season, you will be reinserted into the leaderboard at the same rank you achieved the previous Season, so you can continue climbing the League of Heroes to reach the ultimate glory!

Show off your Prestige

If you managed to reach God II (the highest league level) and continue to increase your fame, all that “surplus” fame will be converted into “Prestige points” when the Season ends.

Prestige points will be permanent, and will create the perfect way to show off to the world how glorious your clan is, as well as warning your foes that you’re not somebody to be messed with.

Only the most persevering lanistae will be able to claim the glory bestowed by the Gods, so push your limits and climb to the top with the help of your clan mates!

For more updates on Gladiator Heroes and to connect with our player community, following us on social media here:

Live your combats from the front row with augmented reality

Meet your gladiators face-to-face. Live an epic battle from the front row. Now’s your chance to step into the arena in augmented reality.

The crowd roars for blood. The clangs of steel-on-steel are the only sounds that break the nervous silence, as your companions and competitors jostle for position in the dark passageway. Slowly, the wooden gates begin to creak open, the sunlight reflecting off the gladiators’ armour like flashes of mercury filing out into the arena.

You’re in Ancient Rome. You’re looking down into the great colosseum. You’re in a coffee shop, watching a legendary gladiator battle play out on the tabletop in front of you.

Augmented reality is the future of mobile gaming, and Gladiator Heroes has become one of the first mobile games to implement it using iOS 11’s new ARkit.

You can now watch your battles in real-life settings, whether it’s in miniature on a table, or life-sized on the street; you can get a full, 360-degree view of the fight, or move in close to the action.

Plus, with the unique combination of Apple’s ARkit and ReplayKit, you can become the director of your own combats. Shoot, save and share your gameplay with fellow lanistae around the world.

The addition of augmented reality to Gladiator Heroes has been one of our biggest projects to date: last month, our development team were among just a handful selected to attend a special ARkit workshop at Apple’s Paris headquarters.

From there, they’ve developed two ways for you to immerse yourself in the game; by viewing battles in real-life settings, or by placing their gladiators in various poses.

With both options, you can physically move around to see your gladiators, and their battles, from all angles.

What you do in life echoes in virtual reality, so charge up your phone, aim and shoot; the fight has begun.

How to use augmented reality in Gladiator Heroes

Getting iOS 11

First, make sure you’ve got Apple’s latest operating system installed on your device. The software is available for the iPhone 6S and up, as well as the 6th-generation iPod Touch, and the latest iPads.

Update Gladiator Heroes

Go to the App Store and update to version 1.9.2 of Gladiator Heroes.

How to see your gladiator in AR

Go to the gladiator residence and select the gladiator you’d like to see in augmented reality. Press the AR icon on the right-hand side of your gladiator. Move your phone over a flat, clear surface to initiate the AR. You can rotate your gladiator with two fingers, make him bigger or smaller, and change his pose or position.

How to see your battle in AR

Place your gladiators into the arena. Select the AR button in the top right-hand side and move your device slightly to activate AR. Scale and reposition the arena to where you’d like it, and start the battle! You can move in on different characters during the fight to get close to the action, or physically rotate around the battle.

How to record your battles in AR

Before opening the AR function, select ‘record combat’ from the top right-hand corner. Once the battle finishes, you will have the option of replaying, saving or sharing your video.

For more updates on Gladiator Heroes and to connect with our player community, following us on social media here:

How to beat the Undertaker in Gladiator Heroes

He’s big, bad, and notoriously hard to beat; lurking in level 61 and ready to send your gladiators on a one way trip to the infirmary.

He’s the Undertaker, and he’s shaped up to become one of the toughest opponents to beat in Gladiator Heroes.

But, with the right gladiators and the right tactics, he can still be overcome. In this guide, we outline how you can send the Undertaker back to the underworld, once and for all.

Start with your gladiators

Sword and shield gladiators are the best class to send into battle against such a strong opponent, as they are defensively the strongest fighters and the only ones capable of clocking back attacks. It also helps if they’re equipped with the block skill, armour increase, back protection and anger (regain 25% health on ally death).

If your HQ is past level 11 and you’ve already gained your first spear gladiator, he’s also a useful tactician to put into battle. A serial hit-and-run artist, the lancer will attack from afar before retreating from the arc of the Undertaker’s blow. The stopping or stun throw are particularly strong skills that’ll help your other sword and shield fighter get an edge over this brutish beast.

It’s all in the positioning

As you’ve probably learnt by now, tactical positioning is the secret to bringing down even the highest-powered opponent.

While the ‘standard’ order of initiative is usually dual weapons; spear; sword and shield; two hands, due to his high level of attack, the Undertaker always moves first. So, to make sure you’re the first one to attack, place your gladiators at the opposite end of the arena. The Undertaker will spend his first move approaching your fighters, meaning that you’ll be able to deal the first blow.

However, be careful not to place them too far away; otherwise you’ll also waste your first turn moving towards the opponent. Strike the right balance; about halfway between the back wall and the centre line, and close to the side walls. If you place two gladiators on one side and another on the other, it’s more likely that you’ll get a good few back attacks in, too.

A higher power

It goes without saying that you should make sure your fighting gladiators are fully trained before going into combat. Remember, you won’t need to spend resources on training your gladiators if they all fight at least once a day; this will refresh their training and they won’t lose any bars.

All in all, you should aim for a combined power of over 2,000 to take on the Undertaker, with at least one of your gladiators in rank 3. To quickly promote your gladiators, it’s all about finding a map mission that strikes the perfect balance between high XP and low health loss.

You should be aiming for a minimum of 100 XP per combat, and as little loss of health as possible. It’s worth noting, however, that your health is automatically returned to 100% once you level up, so try to push your gladiators as far as you can to keep them, and your resources, out of the infirmary.

If at first you don’t succeed…

And finally: try, try, try again. Single-opponent levels, such as the Undertaker, Winter Beast and God’s Hunter, are notoriously challenging moments in the game which will force you to farm for XP and fight for better weapons.

But, with enough training, dedication, and a lot of trial and error, you’ll send the Undertaker to meet Pluto in the Underworld.

Why your Feedback on Gladiator Heroes Matters to Us

Whether you’re an avid mobile gamer or just an occasional fan, sending feedback to big gaming companies can often feel like talking to a brick wall. Do they really care what I think about a game? Are my ideas noticed?

From its very conception, Gladiator Heroes has been developed and improved based on user feedback.

“When initial players said: ‘we want multiplayer’, we added multiplayer”, recounts César Ríos, development team lead for the game, “When they said they wanted a forge, we added a forge”.

Several updates have been planned for the coming months before the global launch, all based on the feedback and ideas of our users.

“We’re really open for everyone to propose changes or improvements in the characteristics of the game ,” adds Ríos.

Of course, it hasn’t all been smooth sailing since the game was first started over two years ago.

Our small team – just four programmers and four artists – have had to develop several patches to fix bugs and errors in the game. Right now, they’re working on a solution for some users whose quarries aren’t producing stone.

“We really regret any inconveniences caused,” says Adrián Mesa, game programmer, “Being a small team, new patches sometimes take time”.

“As soon as we find a solution, we will publish a patch to correct this bug.”

There is a solution, however, for Android users who’ve been stuck on a loading screen with clouds while trying to access the missions map.

“Got to to the options menu in the city; the first option when opening the dropdown,” Mesa explains, “Go to graphics, and set shadows as ‘off’, then try to access the map again.”

This Thursday, February 23 at 4pm, our developers will be chatting in the Gladiator Heroes Players Facebook group; answering user questions directly and in real-time.

From feedback on art, to gameplay, to problems with the game and finally taking out the Undertaker, we’re inviting fans to chat with us – and each other – about their thoughts on the game, hopefully creating a better experience in future.

Interview with César Ríos Gladiator Heroes

An Interview with César Ríos, development team lead for Gladiator Heroes

We sit down with César, who heads the development and design team behind Gladiator Heroes, to talk about the game’s initial conception, development, and their plans for the future.

Where did the idea for Gladiator Heroes come from?

The idea for the game came when we finished the last project we were working on in 2014. The team finished and we had to start working on the next game.

So, we evaluated the options and knowledge that we had in the team, and where the market was at that time. We saw that the games that were always among the top positions were strategy and city-building games.

We started to look for an idea that could fit within that stream, while giving it its own, unique personality.

We came across the idea of battles between gladiators, in which you have a city to keep developing your gladiators, then send them to combat against other players in multiplayer mode, or against the game itself.

How did you start developing the characters and gameplay?

The game’s development process at first focused on the combat system, which was our base. We had the art team and the programming design team. So before we even started to program, we began to design the game with paper and pencil.

We bought gladiator figurines, dice, cards, and with that we printed on a piece of paper the scene for the game and we started to plot out the game design process: how the characters moved, how they attacked, what types of characters there were.

Once we had all that polished, we began testing it with people and changing our ideas.

When we saw that people were starting to like the game, that everyone was entertained, and that instead of developing a game we were actually playing it, at that moment we said “we have something good, we’re going to stop here, and we’re going to begin programming it”.

At the same time, the art team was looking for a graphic aspect of the game that both adults and children would like. They started to look for a cartoon aspect, that wasn’t too childish, but not too realistic or ‘adult’ so that kids didn’t like it either. That’s how we arrived at the imagery that we have today.

Why is it worth the wait for the global launch of Gladiator Heroes?

We’ve had the game in various different countries for a bit more than a year, making sure that all the systems we have – multiplayer, all the game parametres – work correctly so that everyone enjoys the game, and so that we don’t have any problems when the game launches globally.

Apart from this, we’ve been collecting all the feedback that people have given us about the game, and we’ve been adding improvements that they’ve requested.

“We need a forge”, so we added a forge, or: “We need multiplayer”, so we added multiplayer, so we’re really open for everyone to propose changes or improvements in the characteristics of the game to include them.

We’re really happy and looking forward for the game to come out so that we can see the reaction that it gets once it’s available globally for everyone.

What’s the biggest challenge that you’ve had to face in the game’s development?

The biggest challenge that we had with the game was that we had to take a lot of risks with the combat system.

When we started working there was a trend to create the same sort of combat system, which a lot of different games had success with, but we didn’t want to follow this path – we wanted to innovate and go beyond.

We had to design a completely different combat system, and we had to work really hard to make sure that it made sense, so that it was simple to play, but also that if you’ve been playing for a year there will still be challenges and you can still improve your statistics and strategies.

This has probably been the greatest challenge we’ve had with the project.

Can you tell me a bit more about the multiplayer system – how does it work?

At the beginning when the game was launched in a few countries for testing it didn’t have multiplayer mode, because we were basically just testing all of the simple characteristics of the game, the combat system and the city, but we quickly began to receive feedback from users that they wanted multiplayer, that they wanted to compete with their friends and on a global level.

We started to design the multiplayer combat system. Right now, you can battle your gladiators against any other user in the world, and you have rankings – online, locally, and with your friends on Facebook.

In the near future, there will also be the possibility to unite your gladiators in clans with your friends and colleagues and engage in clan-versus-clan duals on a global scale to see who is the most powerful clan in the world.

Gladiator Heroes is in Soft Launch

Gladiator Heroes is in Soft Launch

The latest title from Genera Games is now in soft launch in Australia, New Zealand and Spain. This original combination of RPG and city building will have you on the edge of your seat.

Build, manage, and defend your empire by recruiting and training the best team of gladiators and managing your resources. Set out to discover new lands and unlock a variety of epic arenas, from the sweltering desert to the frozen tundra.

Gladiator Heroes offers never before seen gameplay and a challenging progression that will have you coming back for more. Get it free for iOS in Australia and New Zealand, or on Android or iOS in Spain, and follow us on Facebook for updates on the global launch!