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Clan Perks and the Hand of Zeus: More new features in Gladiator Heroes

Just a few short weeks on from the mighty addition of Leonidas and the Temple of Myths, we’re bringing yet another update with some long-awaited features. Find out what’s new to Gladiator Heroes, and what’s to come…

 

Make the most of clan perks

Lanistae; we’ve teased you with the addition of Clan Perks ever since the Wars began back in January, and now they’ve finally been added to the game!

By building on your clan’s overall experience, you can unlock great benefits for all your teammates; from increased orb donation allowances, to reduced training times…

Every time you play in a clan battle, you gain up to 10 points in clan experience, which goes towards your clan’s overall tally. So, with a maximum of 50 players in a clan, the highest your team can score from one battle is 500.

As you increase your experience level, you’ll unlock new clan perks, which will be available to every member of the clan.

Prepare for new mission levels

In addition to the long-awaited clan perks, our developers have added 11 new levels to the game; including a never-before-seen arena.

The Hand of Zeus, an ancient, stone battleground perched precariously above the turbulent sea, is the only arena where gladiators can be pushed off the sides.

To combat this, try using gladiators with the stone feet skills, or two-hand gladiators, who can’t be pushed.

On the other hand, incorporate gladiators with pushing skills, such as jump shockwave, shockwave, dashing push or charge, to throw your opponents off the side of the arena and to their grizzly death in one, quick blow.

Extra improvements

On top of these new features, our developers have been working hard to solve a few more issues in game, such as loading times, cross-device synchronisation, and some combat crashes.

They’ve also fixed the additional attacks skill, and made Leonidas available to fight in clan battles.

A gladiator’s work is never done…

As we head into the summer months in the northern hemisphere, and our gladiators (and developers), are getting ready to take a well-deserved break, we’re aiming to bring you at least one more update before beach mode sets in.
The main focus for following updates will be the Temple of Myths; new heroes, and improving the stats of current heroes.

Many lanista have expressed concern over the power of Leonidas. While his overall power may be less than some five-star gladiators, his unique skill set means that he often lasts longer in battle, and can overcome some opponents that regular gladiators can’t.

Taking the fast, cunning attacks of the spear gladiator, and the fierce protection of the sword and shield, Leonidas is a formidable opponent.

That said, we’ve taken your feedback into account, and are working on ways to make the mythic heroes as powerful and sought-after as they should be!

Learn how to position your gladiators for victory

Positioning your gladiators is vital strategy for combat success.  We explore the ins and outs of why positioning can make or break your victory.

One class against them all

Some mission battles or event battles can sometimes have an enemy that consists of solely one class. In these cases, the positioning of your gladiators could be vital to beat the enemy, however positioning will strongly depend on the class you’re up against.

When up against dual-wield enemies such as the Black Mamba, make sure your gladiators start positioned as far away as possible. This will make it less likely for the enemy to reach you and inflict an attack in one move.

Enemies made up of just spearmen are a significant challenge as they can easily attack from afar and retreat from danger. Position your team as far away from these as possible with your spearmen at the back with their backs to the wall and your two-hands gladiators at the front. This will make up for their slow start but allow for quick distance attacks from your spearmen.

The obstacles to glory

Battle arenas that are full of obstacles can be particularly challenging to strategise.

Position your spearmen behind traps or walls so that they can attack the enemy from a distance but make it more challenging for the enemy to reach them.

Two-hand and dual-wield gladiators with jump skills should also be positioned behind traps and obstacles, particularly walls, as they are safe from attacks however can jump over the barricades to reach the enemy.

Make sure your dual-wielders never start positioned in front of traps as they can easily be pushed onto these and receive significant damage.

Sword and shield gladiators may struggle to get past obstacles due to a lack of jump skills and distance attacks. Position these gladiators in front of obstacles or near an obvious exit point so that they can retreat from danger yet also make a strategic attack on the opposition.

Putting the “Kill” in skill

Exploiting the skills of your gladiators in combat can be crucial for your battle plan, however when combining this with the initial gladiator positioning, can create an epic strategy.

Spearmen with conditioning throw skills such as stun and bleed should start positioned at the corners of the arena, with their backs close to the wall. This means enemies can be attacked from all corners without your gladiators having to use their turn for movement points, or risking damage on the first move.

Sword and shield gladiators with block active skills can be positioned closer to the enemy, in a more central position in the arena. This means they can attack in their first moves however block the enemy’s hits without enduring damage.

Gladiators with healing strike skills could be tactically positioned further away from the enemy as to reduce the risk of damaging your healer. This means they can act as a supporter from a distance to reinforce the attackers on the frontline.

A tactical defense team

Leaving your gladiators to fend for themselves in the Games of Glory means you must think about your strategic positioning in the arena.

In empty arenas without obstacles, you should position your dual gladiators with their backs to the wall which will reduce the chance of damage on their sensitive backs in the first moves.

You can also position a two-hands gladiator behind your dual-wields which will not only protect the duals from being pushed into the walls, but will also make up for the two-hand gladiator’s low movement points.

Spearmen are best situated at the far ends or corners of the arena, or behind obstacles should there be any. Their distance attacks mean damage can be inflicted without them having to move.

Positioning your gladiators could make or break your glory in combat and could help you to become the most epic lanista in the kingdom! It’s time to prepare your fighters, forge your weapons, and create the most epic positioning strategy in the lands.

For more updates on Gladiator Heroes and to connect with our player community, following us on social media here:

How to strategically defeat The Wall

He’s big, he’s tough, and he’s one of the most intimidating challenges of Gladiator Heroes. Skulking in the darkness of level 45 he’s ready with his henchmen to send you straight to the Infirmary in one hefty hit.

The mighty Wall is a huge two-hand gladiator boss with some of the strongest armour seen in Gladiator Heroes.

Train and level your gladiators, forge your armour and weapons, and with a thorough strategy, you will be able to finally defeat the beast and wish level 45 goodbye.

Your gladiator gateway to victory

It goes without saying that your choice in gladiators can make or break your success against big bosses such as The Wall.

Such a strong boss with such durable armour requires a large amount of damage affect his health and this significantly influences your choice in fighters.

Dual-wield gladiators are not recommended against The Wall as such a strong opponent will defeat the dual-wields in one forceful hit.

These fighting assassins also do not inflict high levels of damage per attack, and therefore will be more likely to have their hits absorbed by The Wall’s solid armour.

Spearmen can be useful in that they can attack from a distance and retreat from danger. With The Wall being a two-hands gladiator, this means the spearman are less likely to get reached by the opponent due to his slow movement points.

Despite this, The Wall is immune to condition attacks unless fired by a very high level gladiator, thus rendering most of the spearman’s active attacks useless.

Sword and shield gladiators with their innate blocking are useful against this strong boss as they have improved defense against his powerful strikes.

Two-hand gladiators are the most useful against The Wall as they use the strength of his own class against him. Despite their low movement, their sturdiness means they won’t be pushed by the enemy, and are more likely to inflict higher damage that will affect the health of the opponent.

A skillful triumph

Using your gladiator’s skills to their advantage can be a tactical advantage to combat against The Wall.

Two-hands gladiators with the armour break conditioning skill can be extremely useful against big bosses with impressive armour that easily absorbs attacks and damage. Using the armour break condition will break The Wall’s armour, making him more susceptible to damage for a certain number of turns, making it easier to injure him.

However, it must be noted that conditioning skills will only work against powerful opponents such as The Wall if they are of high rank and level.

Two-hands Dunce gladiators with the strong attacks active skill will be particularly useful against this opponent as their hits will have increased damage and therefore will improve your chances of defeating The mighty Wall.

A useful strategy to use against The Wall is to use sword and shield gladiators with provoke and block skills. They will be able to distract the enemy whilst also blocking his attacks, whilst the ally gladiators attack the opponent from behind.

The weapons of success

Using weapons in combat can drastically improve your chances of victory.

Using armour and weapons increases your statistics depending on the item equipped, the level and forge status of the items.

Items can have an impact on either your gladiator’s attack, defense, armour, and damage statistics which could be the decider between victory and death in battle.

Against opponents with such strong armour, such as The Wall, weapons with high damage statistics can be extremely useful in combat.

Take advantage of the Forge and improve the damage statistics of your weapons or spend time in combat to increase your chances of winning a strong weapon through a chest.

As we mentioned in a previous blog post, premium gladiator statues come with legendary weapons.

These premium statues could be extremely beneficial against enemies such as The Wall and could be worth saving the gems and the money for forging if it means you will finally defeat the might beast and wish the evil level 45 goodbye.

For more updates on Gladiator Heroes and to connect with our player community, following us on social media here:




What we learnt from the Gladiator Heroes live Facebook chat

More levels, a new combat system and lanistae with wild imaginations; those are just some of the things we took out of our first live developers chat, held in the Gladiator Heroes Players group on Facebook this week.

The one-hour chat gave Spanish fans the chance to ask questions, send feedback and share their ideas for the future of the game.

“We were absolutely overwhelmed by the positive response”, said César Ríos, lead game developer, “Player feedback is an important part of how we design the game.”

 

For those of you who didn’t take part in the chat or just don’t understand the language, never fear; we’ve got a breakdown of the whole thing right here.


Multiplayer, multiplayer, multiplayer

The multiplayer system is a topic that lanistae are serious about. The ability to fight in real time, join clans and exchange resources with other players was a suggestion that came up multiple times.

Well, there’s good news for those of you who like a bit of teamwork; there are plans in the pipeline that will allow lanistae to fight alongside (and against) other gladiators in clans, as well as exchange materials and chat with other players.

It was also revealed that the next update, which will arrive to your iOS and Android devices sometime next week, will include a new prize system, with your winner’s bounty changing depending on the level of the multiplayer combat. These prizes can then be used in a new, fixed city building, which we will explain further on.

More levels to keep your Gladiators fighting

While they won’t come with the next update, sometime within the next few months we will be adding up to 70 new levels to the map.

The new combats will see lanistae send their gladiator to gushing waterfalls, seaside ruins and an other-worldly, suspended lair; where you can defeat your opponents by pushing them off the edge, or activate the ‘stone feet’ skills to stop them from pushing you!

 

If you’ve already made it to level 79, the last combate currently available on the main map in this edition, the next update will come with another combat system.

As a rival lanistae moves into your territory, you can take on his fighters in varying difficulty levels. The higher the level, the better the prize, and these prizes, just like in the new multiplayer system, can be used in a special new shop…

New gladiator types

While the next update will introduce a new, rival lanisate impeding on your city limits, the developers have future plans to incorporate both sexes into all gladiator classes. That means male dual weapons fighters, and female sword and shield, two-hands and spear gladiatrices.

Future updates could also come with the possibility of facing wild animals and mythical beasts in combat, rather than just other gladiators.

The keys to the treasure chest

So you’ve had a go at the new combat and multiplayer systems, and now you’ve got wooden, silver and golden coins on your hands. What to do? These battle prizes can be used in a new, fixed merchant shop in your city, where you can purchase chests of varying quality levels.

Our lanistae will echo in eternity

With so many ideas for new updates being thrown around our developers’ studio, feedback and ideas from our players are so valuable; they help us sort the golden nuggets from the dirt.

So here’s a word of thanks to our fans, our players, and every lanista currently training up his gladiators for glory – you are what makes Gladiator Heroes better every day.

Got more feedback or questions for the developers? Just like our Facebook page here, where you can get in touch with us or participate in future chats.

Why your Feedback on Gladiator Heroes Matters to Us

Whether you’re an avid mobile gamer or just an occasional fan, sending feedback to big gaming companies can often feel like talking to a brick wall. Do they really care what I think about a game? Are my ideas noticed?

From its very conception, Gladiator Heroes has been developed and improved based on user feedback.

“When initial players said: ‘we want multiplayer’, we added multiplayer”, recounts César Ríos, development team lead for the game, “When they said they wanted a forge, we added a forge”.

Several updates have been planned for the coming months before the global launch, all based on the feedback and ideas of our users.

“We’re really open for everyone to propose changes or improvements in the characteristics of the game ,” adds Ríos.

Of course, it hasn’t all been smooth sailing since the game was first started over two years ago.

Our small team – just four programmers and four artists – have had to develop several patches to fix bugs and errors in the game. Right now, they’re working on a solution for some users whose quarries aren’t producing stone.

“We really regret any inconveniences caused,” says Adrián Mesa, game programmer, “Being a small team, new patches sometimes take time”.

“As soon as we find a solution, we will publish a patch to correct this bug.”

There is a solution, however, for Android users who’ve been stuck on a loading screen with clouds while trying to access the missions map.

“Got to to the options menu in the city; the first option when opening the dropdown,” Mesa explains, “Go to graphics, and set shadows as ‘off’, then try to access the map again.”

This Thursday, February 23 at 4pm, our developers will be chatting in the Gladiator Heroes Players Facebook group; answering user questions directly and in real-time.

From feedback on art, to gameplay, to problems with the game and finally taking out the Undertaker, we’re inviting fans to chat with us – and each other – about their thoughts on the game, hopefully creating a better experience in future.